owlfish: (Death of Grendel)
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posted by [personal profile] owlfish at 11:26am on 22/07/2008 under
My inner gamer is thrilled that our new microwave (our first!) has a button on it labeled "Chaos Defrost".
There are 22 comments on this entry. (Reply.)
 
posted by [identity profile] kekhmet.livejournal.com at 11:02am on 22/07/2008
my innergeek was so intrguied she googled it and... cccooollll! Chaos Theory in action in the microwave. nifty!
 
posted by [identity profile] elmyra.livejournal.com at 11:12am on 22/07/2008
I'm scared of your microwave. :-)
 
posted by [identity profile] rhube.livejournal.com at 11:13am on 22/07/2008
LOL - that's awesome. What's it supposed to mean?
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posted by [personal profile] owlfish at 11:20am on 22/07/2008
It uses chaos theory for a practical application: it random distributes microwaves when defrosting, resulting in faster overall defrosting. Usually, microwaves end of defrosting from the outside-in, evenly, resulting in cooked exteriors and still-frozen interiors. In theory, this is an improvement on that situation. I haven't used the setting yet since, well, we don't have a freezer yet.

http://www.independent.co.uk/news/science/chaos-theory-serves-up-solution-to-speedy-defrosting-in-microwaves-537426.html
 
posted by [identity profile] rhube.livejournal.com at 01:38pm on 22/07/2008
How exciting!
 
posted by [identity profile] mithent.livejournal.com at 11:06am on 23/07/2008
Oh, wow.. ours has a "Chaos Defrost" button as well, but I always assumed it was just a fancy trademarked term for a rapid defrost mode. I had no idea it referred to chaos theory.
 
posted by [identity profile] itsjustaname.livejournal.com at 11:21am on 22/07/2008
Defrosting chaos sounds like a very bad idea to me.
owlfish: (Default)
posted by [personal profile] owlfish at 11:33am on 22/07/2008
At what temperature should chaos be stored?
ext_42328: Language is my playground (Default)
posted by [identity profile] ineptshieldmaid.livejournal.com at 03:15pm on 22/07/2008
and for how long? what happens if choas goes off in your freezer?

is it safe to defrost and then re-freeze chaos?
 
posted by [identity profile] juniperus.livejournal.com at 11:31am on 22/07/2008
chaos theory FTW!
 
posted by [identity profile] steer.livejournal.com at 11:40am on 22/07/2008
That's awesome.

What game is that icon from? Omega?
owlfish: (Default)
posted by [personal profile] owlfish at 11:51am on 22/07/2008
It's from zAngband, a Moria derivative. (In which Chaos is one of the magic flavors.)
Edited Date: 2008-07-22 11:54 am (UTC)
 
posted by [identity profile] darktouch.livejournal.com at 12:31pm on 22/07/2008
See, I would have guessed Hack.
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posted by [personal profile] owlfish at 12:40pm on 22/07/2008
Same game family of Roguelikes.
 
posted by [identity profile] steer.livejournal.com at 01:09pm on 22/07/2008
Nah... hack didn't have outdoor bits did it? I presume that's an outdoor setting.
owlfish: (Default)
posted by [personal profile] owlfish at 01:48pm on 22/07/2008
It has trees, but it's a dungeon. This version has dungeon levels with large lakes and lava levels in bright shades of red, as well as in-tree dungeons - only some of which are Ents or other tree people. And a large outdoors on the surface, of course.

zAngband and uMoria are the only roguelikes I've played. I'm proud to say (for certain levels of pride) that I completed uMoria and killed the Balrog during a long summer in which I was expressly attempting to get bored of being on vacation before starting grad school again.
 
posted by [identity profile] steer.livejournal.com at 02:31pm on 22/07/2008
I quite liked Moria, I got to the balrog but never killed him, I didn't get far with angband.

I liked Omega best for several reasons:

a) it was quite a "cruel" game in that arbitrary death was never far away.
b) it had variety with town, outdoor and dungeon settings.
c) it had the feeling of an epic quest and a big dangerous world -- for the first hours you have to crawl around the tiny and easy dungeons.
d) it had lots of variety -- some randomly generated dungeons and some "set piece" dungeons with interesting designs.
e) lots of character choice -- join the magic users guild and you get to learn really powerful spells, join the arena fighters guild and you get some good early weapons -- but they're exclusive in complex ways (the mage's guild doesn't want guys who fight in the arena showing up).
f) Weird little "hacks" like an ATM you can break.

http://www.prankster.com/winomega/
 
posted by [identity profile] darktouch.livejournal.com at 02:04pm on 22/07/2008
I don't know. I never got past 5 levels before I died. There could have been trees there somewhere.
owlfish: (Default)
posted by [personal profile] owlfish at 02:13pm on 22/07/2008
The Angband variants have large outdoors on the surface level with lakes, oceans, marshes, woodlands etc., surrounding the starting town. In fact, there are other cities to go explore in addition to the starting town. The countryside is, of course, full of dangerous creatures.
 
posted by [identity profile] steer.livejournal.com at 01:08pm on 22/07/2008
That was my second guess. :-)

Omega was my favourite of the roguelike games I played though I loved nethack too.
owlfish: (Default)
posted by [personal profile] owlfish at 01:49pm on 22/07/2008
What made it your favorite?
 
posted by [identity profile] noncalorsedumor.livejournal.com at 09:15pm on 22/07/2008
That is AWESOME.

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